I’m John and I make games. I began my career as a programmer but found games as a unique way to combine my interests in music, art, and programming. Commercial game credits include Gravity Ace (2022) and Dome Keeper (2023).
I currently make all of my games with Godot Game Engine. I’m a huge nerd and have an education in engineering, physics, and mathematics. I’m available for Godot Engine contract work.