About

Crowfriend is a small family studio making weird games with love. John makes the games, Irene does strategy and marketing, and we bring in outside help where needed.

John is a solo developer who began his career as a programmer but found games as a unique way to combine his interests in music, art, and programming. Commercial game credits include Gravity Ace (2022), Dome Keeper (2022), Zzzzensleep (2025) Totally Accurate Kissing Booth Simulator (2025), The Mailroom (2026).

Need help making a game? We are available.

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